CS / Payments & Fraud
- Front-line player empathy
- Player behaviour reading
- High-pressure communication
- Payments & fraud understanding
- Issue diagnosis
- Multi-system fluency

LiveOps, CRM & Monetization Strategy at Product Madness.
3 Worlds. 5 Levels. One career arc.
Reframe the challenge. Find the leverage point. Build the scalable fix.
Turning underperforming tech into a successful DTC mechanic
We needed to convert players who had never purchased off-platform. The company already had links that sent players straight to checkout with a pre-selected product, but other games had launched it with limited success. The real challenge wasn't tech - it was packaging, positioning, and trust.
Optimizing a simple CRM flow for long-term impact
The existing Rate Us flow had unclear messaging, weak reentry logic, and major drop-off before the store redirect.
Turning educational content into a lifecycle revenue engine
Komorebi Institute needed a more sustainable way to drive sales without relying only on paid acquisition or seasonal offers. The business already had a strong library of blog content, but it was underused as a commercial asset.
Increasing capacity without simply adding headcount
A people-heavy support op was hitting its scaling ceiling. Ticket volume was rising, but solving it only by hiring would balloon cost, complexity, and onboarding load.
Collected across worlds. Equipped daily.
Open to challenging roles where strategy, execution, and player experience matter.